"Make me laugh. Make me cry. Tell me my place in the world. Lift me out of
my skin and place me in another. Show me places I have never visited and carry
me to the ends of time and space. Give my demons names and help me to confront
them. Demonstrate for me possibilities I've never thought of and present me with
heroes who will give me courage and hope. Ease my sorrows and increase my joy.
Teach me compassion. Entertain and enchant and enlighten me. Tell me a story.” ―
Dennis O'Neil
I have now uploaded the most complete audio presentationL fifty-two minutes of completed notes and insights. Enjoy, and feel free to follow my podcast. Jo Duffy is our guest this fall, along with a few other interesting writer friends, you'll see.
So, from my notes: Why would we remember a writer named Denny O’Neil? On June 11th, 2020, comics writer and editor Denny O' Neil died.
He first re-invented Batman as the Dark Knight Detective. Through his early 70s work with artist Neal Adams, and later as editor of the Batman comics line of the 1990s, Denny revamped Batman into the cool version you love at the movies, Ninjas and intense combat style? Earthquake in Gotham? Bane breaking Batman? It’s all there during O’Neil’s tenure as editor of all Batman comics in the 90s.
His career began its distinction and popularity in 1970, with Neal Adams, whose 'social relevance ' take on Green Lantern / Green Arrow intrigued me nearly two decades later.
His Daredevil is the precursor to the successful Netflix MU.
He helped revive The Shadow with Mike Kaluta, about the time I was born. Given the direct inspiration of the earliest Batman stories, and how those were also O’Neil’s inspiration for his groundbreaking take on the Dark Night Detective, it’s no shock to find him spinning stories of the masked vigilante and his network of associates.
He hired Frank Miller and edited the groundbreaking Miller run that modernized Daredevil, then wrote the title when it finally came to my convenience store.
Denny O’Neil also, while working for Marvel, named Optimus Prime during the development of the Transformers. He wrote two great ASM Annuals, #14 and 15 with Frank Miller on art. Return to Dr. Strange, and the Punisher.
But his personal struggle with alcoholism inspired Tony Stark's long crash and journey back to the light in the underrated 1980s Black Iron Man stories I collected when I was thirteen. The idea of someone Black under the helmet really caught my attention! Years later, I would understand better the grim slide into poverty and self-affliction that makes his take on the genius inventor the most haunting and relatable to date.
Mr. O'Neil's take on The Question, with artist Denys Cowan (a co-founder of Milestone Comics, a line featuring black superheroes and creators), was a gritty, suspenseful, insightful one on modern day big city corruption. He inspired my abiding interest in Zen.
He even wrote two of my first Amazing Spider-Man comics, when I was seven, much beloved. Peter clearing his name and Blues for Lonesome Pinky are not typical ASM but remain memorable.
How can I relate to this character, he would ask. How do I pretend to be these characters, so I can write their stories? How can we, the reader, be something like the heroes (and villains), ourselves?
O’Neil later taught at the School of Visual Arts, influencing even more generations of comic creators. He served on the board of the Hero Initiative, a charity dedicated to taking care of comic creators in need. And in late 2018, he was honored by the Jimmy Carter Presidential Library as the keynote speaker at their “Comic Books and Social Justice” event. – Den of Geek
Much respect to this great shaper of my young mind. R.I.P. Denny O'Neil, age 81. I tried my neighborhood Thai restaurant before I got the sad news. He loved Asian cuisine so, synchronicity!
If only I had made it vegetarian too!
Included in the podcast- when I have space to re-upload it- are anecdotes culled from interviews and letters by Neal Adams, as well. For example:
• Green Lantern/ Green Arrow # 87 (1972) John Stewart
• Arguing for diversity, Neal Adams pushed for the creation of a new Green Lantern. Julie Schwartz, the comics editor, realized Neal wanted a Black man. Neal underscored how he wanted an educated Black man- so he became an architect. They gave him pride, and fortunately, lost Julie’s idea to call him Lincoln Washington and Neal picked a new name out of the air: John Stewart. John talked directly in the language of his times, as a college-educated young professional, how he feels about inequalities. He makes no secret of his dislike for wearing a mask, and disposes of it immediately. “I’m not afraid for people to know who I am,” he says to Hal Jordan.
Stewart made no bones about his dislike of the Presidential candidate he must protect from assassination. But the ring did not pick him out as the next of the bravest men on Earth it could find, in error. He and Hal uncover a plot, in an excellent first adventure. It’s our loss that the comic as canceled two issues later, before we could see the co-creators bring John to life again. But he became the Green Lantern to a whole generation of Justice League fans in our present century.
So, the introduction to the spotlight podcast:
Herein is the exploration of Denny's themes, the influence and
content of his stories, the origins of the first Black Green Lantern, and the
shaping of Batman into the hero we know today- whose shadow stretches across
two-fisted fiction in the years since. The first comics author to take an
ongoing angle of 'social relevance,' O'Neil was a very well-read man with a
background in both the military and martial arts, as well as an abiding interest
in Zen, while continuing to be a practicing Catholic and writer of social
conscience.
Over on integr8dfix.blogspot.com, I 've added a few other specific points about Batman in particular: short stories, no Bat-equipment, no angst, and the intellectual use of violence. I should delve into those when I am ready to pick up and talk about the Question. https://integr8dfix.blogspot.com/2020/07/no-bat-belts-and-bat-boats-and-fighting.html
Showing posts with label Daredevil. Show all posts
Showing posts with label Daredevil. Show all posts
Tuesday, July 7, 2020
Saturday, October 9, 2010
Swamp of the Indomitable Will
In the Margins of Gerberesque Hypertime (or: the Swamplands of the Indomitable Will) by C Lue Lyron
I read the Defenders meme presenting Steve Gerber's super hero work as one on-going novel, and wondering how to comment on such a strange story as I[u]ron Man Annual #3[/u]. The hero who’s come the furthest into the mainstream this year goes on an adventure, as the Apollonian paragon, to meet with a force that can reorder logic itself---and all the while, a lumbering empathic beast, without thought, tangled in feeling as though a pawn of greate
The hardest part is: no Steve Gerber-written superhero story I’ve read crosses less with the Defenders of that day...in fact, this adventure is on the margin of those margins, a note on the back of a page, with remnants of Omegaville and the hard times of Richard Rory, and the lost schemes of some Once-Lord of Entropy, in a swamp whose central drama also shares the birthplace of the Glob...tying it back to the Hulk’s adventure there, in this Nexus of All Realities. The little girl plays the part of one of her world’s most popular heroes---and who is centered moreso in the mainstream world of this Marvelverse than its epitomizing man of the world, Tony Stark?
What place do these creatures have in the margins? What is the fate of those who wander out there, to the seeping, fetid wetlands, where things of the subconscious creep moistly into the daily world? What happens to those most determined to play hero in the outer reaches of civilization...and what is the fate of those dark forces when they stalk the daylight of the mind?
First, a word about Daredevil and the swamp...and for that matter, the Man-Thing.
Daredevil was a popular de facto Defender of the era, and the San Fransisco discussion cited in Plok’s links safely ends short of the Florida turn of the adventure concerning Foggie Nelson’s younger sister and her perilous connection to the revived Super Soldier Serum---a logical creation of science, however fueled by the passions and paranoias of a nation at war, in any decade. In WWII, the serum produces the soldier necessary in those times...and in the Viet Nam era, a very different savior figure, birthed from more deeply buried forces outside human causality, is created in the form of the Man-Thing. It’s America, see, and the defender of the free world must play with the will to win.
Daredevil’s investigation of kidnapped little sis Nelson draws Manny into drama and battle with his old foe the Gladiator, operating under the aegis of new foe, Death Stalker, whose nature and abilities strike menacingly, untouchably from the unknown. The darkened relationship between man, the environmental world, and the soldier he places therein is the subject of the nightmare corridors of human thought: what if the Army would do anything to win? What if Man needed to live and fight in a chemically-exhausted world? At any rate, this part in Death Stalker’s plans is halted by a pair of protagonists, both altered by chemical wastes.
Playing the hero out here at the edges of civilization can change you for life---or end life as you know it. Heroes can’t always save you, either---however brave they might be.
As for Matt Murdock: he drains the swamp of some of its poison. I want to avoid spoilers here, even though no one of whom I know has picked up the old ‘covert new serum’ thread from its disillusioned days of 1974, but Matt makes an ethical choice, preparing to wager a bit of his soul against the unknown lives he might save. The swamp is a place you may well lose part of yourself: your ethics, your utopianism, your body, your life-- your will, focused into a wand that could wreak anything.
So far, the benevolence of technology’s been in short evidence, in these swamps at the margins of Omegaville. But heroes would venture into the swamp...into the margins...where they’ve doubtlessly been warned “not to play.” They bring a reaction from a pair of consciousnesses, or sub-consciousnesses, that have come to lurk in the swamp, waiting for agency.
(A note herein connects Rory’s past---the Man Thing story that ends with his imprisonment---and “future issues of Omega the Unknown,” so there’s no question Gerber at least planned to then tie in the remnants of Omega the Unknown with the Defenders. A career change brings the organic closing threads of Gerber’s Defender-verse novel to an abrupt snip of epilogue, as Nighthawk and Doctor Strange tie off the entire question of adult identity and its eventual departure from the superhero universe in Defenders #41. The limits to what effect powers and costumes might have on the actual problems of the world are delineated nicely in organic ending to the Gerber novel in the King Sized First Annual of the Defenders.)
So, let’s in earnest begin!
What is it like to live in the margins, at the fringes of "normal" activity but still without having left the sphere of that activity completely? It isn't just a question for superheroes, obviously. But maybe it's a particularly apposite one for them: if the raison d'etre of the superhero is to be effective in protecting the greater mass of non-powered humanity, being stranded on the margins of society takes the ordinary superhero symbolism and invests it with some extra poignancy, because what it means to "help" or "protect" when you're out at the fringes is something different from what it means when you're closer to the centre. It's harder to know what to do, in other words: harder to act, and harder to succeed. Because the world of the margins enjoys its own logic, its own safeties and menaces, and for a superhero - that is to say, for any person, regardless of their empowerments - to be an effective force there, they must adapt themselves to its environment. They have to be willing to learn new things, that the people in the centre don't know. (Plok, from Seven Soldiers Meme #0)
If a character’s appearance is paramount in their identity, the faces of things, the surface of things, does indeed tell the most critical things about each character contained here.
Each of our main characters---Iron Man/ Tony Stark, Man-Thing, Molecule Man and our little girlfriend, Cynthia---venture somewhere they are advised they should not go.
Molecule Man looks like angry power. Man-Thing looks like the brackish murk inside the living system. Iron Man looks like a classic statue fused with a god---a man-made god, made by a man whose face epitomizes public respectabilty. Cynthia looks like a young girl---doing all she can, a girl-made god, disguised, rather, costumed, as her hero Iron Man, and later, as a hybrid vessel of “more or less: the Return of the Molecule Man!” Her body---the stand-in reader---is where the title of the story’s drama plays out.
She is the comic; she is the one-shot character; she comes from the farthest margins of the story, from a character whose body seems cold before the story is warm, to be the center of our story, in her struggle with the Molecule Man’s return.
If the girl’s the story, then the appearance of the story on page one---deliberately called out as “most misleading of 1976”---is masked by its frontispiece, drawn to appear to be all it needed to be, just like Gerber’s super hero work in general.
Looks like the nigh-omnipotent might of the Molecule Man, versus the mighty Avenger and the macabre monster, looming in giant size, the marshy setting itself. But that’s all a disguise---for the not-so-dumb little girl who’s wandered into the swamp of super hero comics, the reader who could be you or your closest friends, on the verge of Gerber weirdness.
I want to point out Janice Cohen’s colors, even on this parched newsprint, took this comic a grade above average to begin with, merging a palette that must reach to the Iron Man world’s corner outside Citrusville, Florida. Computer coloring’s a decade away from its true hallmark status, but the story’s elements blend nicely into a psychaedelic stew without ever becoming lost solely in the service of art’s need for chaos. The mental plane is the center stage, but nearly all events happen in the world right beside you, outside, maybe just a bit beyond the licit boundaries of your back yard.
Since this nearly ran 3,000 words, I'm saving part two for tomorrow!
http://integr8dfix.blogspot.com/ is likewise full of comic book "win" and in addition to some of the best-written fan fiction known to the 'Net, it presently features run downs on lost '70s series, like Nova the Human Rocket and ROM, Spaceknight.
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