Showing posts with label behind the scenes comic books. Show all posts
Showing posts with label behind the scenes comic books. Show all posts

Tuesday, August 22, 2017

When you disagree but are asked to work together


A friend offered a query for his creative peers, but you don't need to be in a creative field for this to apply. So many feelings get involved with that process, though, it's kind of the perfect crucible for this type of question. It's a question of ethics and allotting one's reserves, and it goes something like this:

Yep, it's like going into a dark tunnel, sure.
A friend you've known for years offers you a paying gig. It's a solid opportunity. You've known the person like half your life, so it would be cool to expand that through collaboration. It's a freelance job, and you'll be working together in some capacity. But while they're not a vile hate-monger, boy, do you not see eye-to-eye on some political matters. And as everyone knows, Politics has practically replaced Religion in matters of passionate conviction these days, to say nothing of what passes for discussion. So: take the job?

Inspired to reply, and then thinking it might be a cool discussion to pass along, the Be Chill, Cease ill on that count goes thusly:


You can probably do it. Know why? IF said friend understands how you feel differently- and for many of you, it might be hard to call you 'friend' and NOT know...but thinks you've got the chops, are reliable, and an all-right enough guy or gal to offer you a break...that counts for something. Mutual benefit of the doubt on differences. Just entering into evidence that speculation..not judging anyone. :-D If said difference doesn't have to enter the personal space, well awesome, cause it is, agreed, occasionally venomous. And some outlet for two fine, basically ethical friends to have discussions might even be welcome (it's agreeing upon the set of facts, these days, is it not, that is the issue?), but said friend would also probably understand a neat sidestep of "well, I think you're an intelligent, impassioned person, but I'd focus on giving our project our all and skip that exhausting subject, if ya don't mind" (the 'ya' is important, friend:-D)..Maybe flip a coin on it? Good luck.


There's so much upsetting stuff, and I've read we process 5 x the amount of information we did thirty years ago (I'm more than happy to limit my time on the 'Net for various reasons) so it can create quite a trainwreck in our nervous systems. I can dig it if you're concerned said friend will drift too often into that outlet out of a feeling of you becoming more of a confidante from long hours of collaboration. AS a writer, you get the advantage of understanding a bit how people with differing opinions, come to them, without having to embrace those that are stridently against your own ethics. Reason, we're finding, is tied first to feeling, then following that in its character. But my point was, so much BS out there and Anger, I find, is very hard to effuse in proportion once unleashed (kinda Love, too).

Like, when we go off, it's kinda the cumulative effect of all the things that tick us off, and so, embracing it can cause more strident reactions than we might intend. But you're a man of resolve, and if you have the reserves to avoid pressing the RAge button over the occasional annoyance, go for this! And honestly, if not, don't, because your peace counts for something, too. If they know you well at all, they may well have the prudence to realize they should steer away from certain querulous engagements, so, it's a matter of personal trust as well as assesment of and faith in your own reserves and qualities. WE do need unity beyond our differences, but you individually cannot hope to shoulder that burden for ALL- it's a gut-check, rather, of whether we have the strength to lift a given weight before us at a given time. If failure would be too costly, perhaps then we must decline certain challenges. But the willingness to take that chance when it is not a fool's errand but actually has a hope of a positive outcome- that is a sign of strength.

Our fears sometimes keep us from knowing the weight of that which lies before us, and sometimes our boldness makes us reckless. Courage and discernment must make friends and accomplish life together!

Then I'd step back from that equation and ask myself if I'd find the creative assignment engaging enough to warrant the investment.
I'm having a similar situation, with less guarantee it'll be remunerative in any fashion. These are the times that try the souls of folk, but while we might not always win, we can always learn and grow.


Friday, August 5, 2011

How does a grand idea become a story?


So, the day I join a new indie comics website, I get a request from someone local to draw a comic book that will make us legends. Well, you can't fault his enthusiasm, and without that, the most skilled and cerebral of minds still doesn't get very far.

So, I ask, what is the story idea?

He insists on talking about it. Uh-oh. Writers, write. They talk, but they set down their fundamental ideas, and make a thing called a pitch that explains why you would care about what has been written.

So, he wants a writing partner. Okay.

I ask: who is the character, what does he care about, is he happy when he wakes up in the morning, who does he love, what does he fear, where does he live, what are his weaknesses, what are things he needs to improve in his life, and so on. What's he look like?

Nope. It's apparently not how this idea works.

Oy.

So I ask for a pitch.

"I want to write about all the world's mythologies."

Okay, rich territory. So what's the first story? What's tying the concept together?

Then, I get a list, of a couple hundred world religions/ mythologies/ belief systems.

Enthusiasm!

Here was my response, complete with the beginnings of story inspired by this idea, detached from high-concept to provide the missing ingredient to demonstrate it in an understandable way. Can't wait to see how that plays out! Hope it gives you some food for thought in an entertaining fashion.




That's a terrific basis for studying mythology. What is your first story? What is the first thing you want to tell that has a beginning and ending? Who is its main character? What is the problem? What changes?

I was trying to tell you it may well be next year before we can draw pages, because of the projects I detailed.

"Finite" is a more concise word than limited--- I mean, a set number, as in, a set number of characters. Most myths revolve around two to five characters---not the mythologies, but the individual stories. See if you don't find it's true. There's nothing wrong with high concept---if there is a deeper psychological or spiritual set of questions you want to explore, that's great. But you have to set loose characters with whom your readers can identify in some way.


Remember, each individual myth has a person or god---a character---at its center, who then interacts with a limited cast of supporting characters. For example: we love Samson because Delilah tempted him and he sacrifices his life in an amazing feat: we care about Samson. We are rooting for him because we have been with him on his hero's journey, when he fights the lion, when he battles using only the jaw bone of an ass. He begins as one type of character, and changes, and changes again because of what he's learned.


Most important : decide on an ending. Even if you want to continue someone's exploits, you have to know where your plot's going. If you want to make a huge book with a story that's a couple of pages long, you still want to know how your chapters end, for the sake of pacing.



What type of story do you want to tell to start off your series? What is its tone? What kind of elements does it have, what places is it set. These are the things a writer has to understand. it really starts, though, with which characters you throw together. Some idea links them. Sometimes the link and the cast come together as though at the same time. You uncover the character's motivations, one at a time. You have to make a story that you find believable in some way, with its own, consistent logic.



My partner's started her own story borrowing two mythological figures and mixing them with three of our own, and is creating a plot she began five minutes ago. Something's stolen, so there's a plot, moving the action, motivating the characters.

She began with the characters she made, who have distinct personalities. Only by setting them loose with the other three will she hear the voices of the other two---Thor, and Samson, in this case---and from there figure out how their relationships work as they undertake their journey. She hasn't decided who is going to change, if anyone---the point may be that the gods are unchanging in their ways and the faerie Teasberry is great.

She's decided on a light, child-like tone, with a mystery at its center, so the bounds of possibility are wide. It may be no more than that, but it's a demonstration of how you develop an idea for a story. Some are based on character development, and some have less sophisticated representations, like those for an all-ages audience. (Of course, that could change...)

She is using mystery---that is, there are things the characters don't know at the beginning. In this case, someone's stolen Thor's hammer. There's always someone with an agenda at work in each tale.

Now she's added some romance (perhaps, as part of the history between two characters) and the Lady of the Lake, and I've added my two cents as well about how Thor gains the ability to look for his hammer. But notice how Thor and his unknown antagonist are the main characters around which the rest revolves. The antagonist, in comic books, really moves the plot, because they are the ones who create the circumstances that engulf the hero. It is interesting to give the supporting cast their own set of concerns along the way, so they, too, have stories inside the story.


Remember your audience does not know all of these mythologies, but only explain them and illustrate them in ways that move the story. If they wanted a lecture, they'd sign up for You must be prepared to introduce and develop every major character in each story, and let characters say things, demonstrate things. The audience may look things up after they read a great story, but they most assuredly will not do homework just to read a story. If they realize you are teaching them, they will run.

One other resource:
http://www.jimshooter.com/2011/04/storytelling-lecture-suggested-reading.html

http://www.jimshooter.com/2011/04/198-storytelling-lecture-part-1.html

As editor in chief, Shooter helped hone the trade of many excellent professionals and learned from and worked with the best, himself. His advice has become at least half of what I tell when answering creative questions.

Most of all, be prepared to commit to your craft for many years. Sometimes you will work on characters and ideas for years before you can introduce them, fully-realized. I suggest, since you are in school with this idea, at least a class or two, if not a minor, in anthropology, and write as much as possible, and as many stories as you can complete.

Good luck!









Monday, August 9, 2010

Avengers Assemble!




This was really fun. If you know me, you know I enjoy comic books, among other things. I don't make super-hero comics, though I am busy designing one (see any of my Sun Strike/ Valkyrie Maid posts) that will involve many characters threaded together in intriguing ways.

This is a terrific film with a behind-the-scenes look at making the Avengers, which is coming out as a BIG movie (next year?).